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Unit Type Fusion Stat Cap Table

Unit Skill List Table

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Player Titles

New Units

April 6th, 2017

★★★★★
★★★★


Durandal
(M)
★★★★★
★★★★


Othinus
★★★★★
★★★★


Dagda
(F)


February 23rd, 2017

★★★★★
★★★★


Shu
★★★★★
★★★★


Vanargand


February 9th, 2017

★★★★★
★★★★


Valentines
Tyrfing
★★★★★
★★★★


Valentines
Asclepius
★★★★★
★★★★


Resheph
(M)
★★★★★
★★★★


Ultimate
Madoka


January 26th, 2017

★★★★★
★★★★


Forcas
(F)
★★★★★
★★★★


Ascalon
(F)
★★★★★
★★★★


Homura
Akemi
★★★★★
★★★★


Mami
Tomoe
★★★★★
★★★★


Madoka
Kaname
★★★★★
★★★★


Sayaka
Miki
★★★★★
★★★★


Kyoko
Sakura


January 16th, 2017

★★★★★
★★★★


Resheph
(F)
★★★★★
★★★★


Flabellum
(F)


January 1st, 2017

★★★★★
★★★★


Trident
(M)
★★★★★
★★★★


Cita
★★★★★
★★★★


Megiddo
★★★★★
★★★★
★★★


Tyrfing


December 22nd, 2016

★★★★★
★★★★


Christmas
Thrand
(M)
★★★★★
★★★★


Christmas
Gram
(F)
★★★★★
★★★★


Christmas
Yoichi
(F)


December 15th, 2016

★★★★★
★★★★


Christmas
Laevataeinn
(F)
★★★★★
★★★★


Christmas
Aymur
(F)
★★★★★
★★★★


Longinus
(F)


December 8th, 2016

★★★★★
★★★★


Luin
(M)
★★★★★
★★★★


Gram
(F)
★★★★★
★★★★


Mistilteinn
(F)


November 24th, 2016

★★★★★
★★★★


Bride
Bashosen
(F)
★★★★★
★★★★


Thrand
(M)
★★★★★
★★★★


Caduceus
(F)


November 17th, 2016

★★★★★
★★★★


Horseback
Masamune
★★★★★
★★★★


Horseback
Parashu


November 10th, 2016

★★★★★
★★★★


Bride
Masamune
★★★★★
★★★★


Bride
Parashu
★★★★★
★★★★


Thrand
(F)


November 3rd, 2016

★★★★★
★★★★
★★★


Fragarach
(F)
★★★★★
★★★★
★★★


Sky Piercer
(F)
★★★★★
★★★★
★★★


Vajra
(F)


October 27th, 2016

★★★★★
★★★★


Halloween
Ithuriel
(F)
★★★★★
★★★★


Azusa Yumi
★★★★★
★★★★


Kerykeion
(F)


October 16th, 2016

★★★★★
★★★★


Lucina
★★★★★
★★★★


Michele


October 13th, 2016

★★★★★
★★★★


Halloween
Bashosen
(F)
★★★★★
★★★★


Halloween
Mjolnir
(F)
★★★★★
★★★★


Ithuriel
(F)
★★★★★
★★★★
★★★


Halloween
Gambanteinn
(F)




_.-*_.-*_.-*_.-*_.-*

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Phantom of the Kill Guide (PotK)
Skills Table

Phantom of the Kill Guide Unit Skill Up Table reference to display which units share the same skill that are capable of having a chance to be skilled up if used as fodder.

Passive
Skills

Units and Skill Description

Critical Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Slightly boost Crit for self.

Crit +6.
Every skill level increases Crit by 1.
(Up to a maximum of +15)

Eva Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Slightly boost Eva for self.

Eva +11.
Every skill level increases Eva by 1.
(Up to a maximum of +20)

PAtk Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Slightly boost PAtk for self.

PAtk +2.
Every skill level increases PAtk by 1.
(Up to a maximum of +11)

MAtk Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Slightly boost MAtk for self.

MAtk +2.
Every skill level increases MAtk by 1.
(Up to a maximum of +11)

Gun Art
5 / 5
Passive
(Buff)

Premium Lazuli Units:



Boost Mgc for self if equipping a gun.

Mgc +5 if equipping a gun.
Every skill level increases Mgc by 1.
(Up to a maximum of +9)

Acc Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Slightly boost Acc for self.

Acc +11.
Every skill level increases Acc by 1.
(Up to a maximum of +20)

PDef Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Event Units:



Slightly boost PDef for self.

PDef +2.
Every skill level increases PDef by 1.
(Up to a maximum of +11)

MDef Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Event Units:



Slightly boost MDef for self.

MDef +2.
Every skill level increases MDef by 1.
(Up to a maximum of +11)

Acc / Crit Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:


Boost Acc & Crit for self.

Acc +5 & Crit +5 for self.
Every skill level increases Acc by 1 & Crit by 1.
(Up to a maximum of Acc +14 & Crit +14)

Close-Range Critical
10 / 10
Passive
(Buff)

Premium Lazuli Units:


Increases Crit for self when enemy is closer.

Strength Buff
10 / 10
Passive
(Buff)

Premium Lazuli Units:


Slightly boost HP for self.

Slightly boost HP by +21 for self.
Every skill level increases HP by 1.
(Up to a maximum of HP +30)

Speed Buff
10 / 10
Passive
(Buff)

Premium Lazuli Units:


Slightly boost Spd for self.

Slightly boost Spd by +11 for self.
Every skill level increases HP by 1.
(Up to a maximum of HP +20)

Wrath
10 / 10
Passive
(Buff)

Premium Lazuli Units:


When HP is below 50%, greatly boost Crit for self.

When HP is below 50%, greatly boost +11 Crit for self.
Every skill level increases Crit by 1.
(Up to a maximum of Crit +20)



Passive
Skills

Units and Skill Description

Self-Healing
10 / 10
Passive
(Recovery)

Premium Lazuli Units:

Event Units:



Slightly recover HP at beginning of turn if no allies within 3 spots.

Recover 22% HP at the beginning of turn if no allies within 3 spots.
Every skill level increases HP recovery by 2%.
(Up to a maximum of 40%)

Self-Confidence
10 / 10
Passive
(Buff)

Premium Lazuli Units:



Slightly boost Acc for first 5 turns of stage for self.

Anticipate
10 / 10
Passive
(Buff)

Premium Lazuli Units:
`


Prevent critical hits against self for 3 turns.

Surprise Attack
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Strike first when attacked if own HP is lower than certain amount.

Strikes first when attacked if own HP is at 40% or lower.
Every skill level increases HP% requirement by 2%.
(Up to a maximum of 60%)

Vigilance
10 / 10
Passive
(Buff)

Premium Lazuli Units:



Boost Acc & PAtk when attacked.

Counter Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Boost Acc & Eva when attacked.

Acc +22 & Eva +11 when attacked by an enemy.
Every skill level increases Acc by 2 & Eva by 1.
(Up to a maximum of Acc +40 & Eva +20)

Preemptive Boost
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Boost Acc & Eva when attacking.

Acc & Eva +11 when attacking an enemy.
Every skill level increases Acc & Eva by 1.
(Up to a maximum of Acc & Eva +20)

Preemptive Strike
10 / 10
Passive
(Buff)

Premium Lazuli Units:



Boost Acc & Str when attacking.

Acc & Str +11 when attacking an enemy.
Every skill level increases Acc & Str by 1.
(Up to a maximum of Acc & Str +20)

Sword Absorber
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



Boost Acc & Eva against Sword units.

Boosts Acc & Eva by 32 if fighting against Sword units.
Every skill level increases Acc & Eva by 2.
(Up to a maximum of 50)

Axe Absorber
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:



Boost Acc & Eva against Axe units.

Boosts Acc & Eva by 32 if fighting against Axe units.
Every skill level increases Acc & Eva by 2.
(Up to a maximum of 50)

Lance Absorber
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:



Boost Acc & Eva against Lance units.

Boosts Acc & Eva by 32 if fighting against Lance units.
Every skill level increases Acc & Eva by 2.
(Up to a maximum of 50)

Bow Absorber
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Event Units:

Mana Units / Starter Units:



Boost Acc & Eva against Bow units.

Boosts Acc & Eva by 32 if fighting against Bow units.
Every skill level increases Acc & Eva by 2.
(Up to a maximum of 50)

Magic Bullet Absorber
10 / 10
Passive
(Buff)

Premium Lazuli Units:

Event Units:



Boost Acc & Eva against Gun units.

Boosts Acc & Eva by 32 if fighting against Gun units.
Every skill level increases Acc & Eva by 2.
(Up to a maximum of 50)

Armor Killer
10 / 10
Passive
(Buff)

Premium Lazuli Units:



Boost Acc & Eva against Armored units.

Boosts Acc & Eva by 32 if fighting against Armored units.
Every skill level increases Acc & Eva by 2.
(Up to a maximum of 50)

Robust Sword Defense
10 / 10
Passive
(Def)

Premium Lazuli Units:

Event Units:



May activate when attacked. 1/2 damage received from Sword foes.

Every skill level increases trigger rate.

Robust Axe Defense
10 / 10
Passive
(Def)

Premium Lazuli Units:



May activate when attacked. 1/2 damage received from Axe foes.

Every skill level increases trigger rate.

Robust Lance Defense
10 / 10
Passive
(Def)

Event Units:



May activate when attacked. 1/2 damage received from Lance foes.

Every skill level increases trigger rate.

Iron Barrier
10 / 10
Passive
(Def)

Premium Lazuli Units:



May activate when attacked. 1/2 damage from Sword, Axe, and Lance foes.

Chance to reduce incoming damage by 50% from Sword, Axe, and Lance foes.
Every skill level increases trigger rate.



Active Use
Skills

Units and Skill Description

Deadly Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:



+15 Crit for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Herculean Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:



+15 Str for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Strength Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:

Event Units:



+2 Str for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Magic Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



+2 Mgc for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Defense Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:

Mana Units / Starter Units:

Event Units:



+2 Grd for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Spirit Insight
10 / 10
Active Use
(Buff)

Event Units:



+2 Spr for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Speed Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:

Event Units:



+2 Spd for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Skill Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:

Event Units:



+2 Agi for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Luck Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:



+2 Lck for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Bullseye Insight
10 / 10
Active Use
(Buff)

Premium Lazuli Units:



+15 Acc for 3 turns for self.

Every skill level increases the number of times this skill can be used by 1.
(Up to a maximum of 10 times)

Skill Pulse
5 / 5
Active Use
(Buff)

Premium Lazuli Units:

Event Units:



+3 Agi for 3 turns for self & allies within 3 spots.

Every skill level reduces the number of turns this skill can be used by 1.
(Up to a maximum of 5 turns)

Strength Pulse
5 / 5
Active Use
(Buff)

Premium Lazuli Units:

Event Units:



+3 Str for 3 turns for self & allies within 3 spots.

Every skill level reduces the number of turns this skill can be used by 1.
(Up to a maximum of 5 turns)

Magic Pulse
5 / 5
Active Use
(Buff)

Premium Lazuli Units:



+3 Mgc for 3 turns for self & allies within 3 spots.

Every skill level reduces the number of turns this skill can be used by 1.
(Up to a maximum of 5 turns)

Defense Pulse
5 / 5
Active Use
(Buff)

Event Units:



+3 Def for 3 turns for self & allies within 3 spots.

Every skill level reduces the number of turns this skill can be used by 1.
(Up to a maximum of 5 turns)

Spirit Pulse
5 / 5
Active Use
(Buff)

Premium Lazuli Units:



+3 Spr for 3 turns for self & allies within 3 spots.

Every skill level reduces the number of turns this skill can be used by 1.
(Up to a maximum of 5 turns)

Speed Pulse
5 / 5
Active Use
(Buff)

Premium Lazuli Units:



+3 Spd for 3 turns for self & allies within 3 spots.

Every skill level reduces the number of turns this skill can be used by 1.
(Up to a maximum of 5 turns)

Healer
5 / 5
Active Use
(Buff)

Premium Lazuli Units:



HP Recovery for allies within 3 spots.

Every skill level reduces the number of turns this skill can be used by 1.
(Up to a maximum of 5 turns)




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